Simple, transparent pricing
Pay once, own the full source code, and keep every update. Pick the license that matches how many games you plan to publish.
Founding-buyer price: the first 3 buyers of each game get 20% off, from $879.
Single Title license
For studios and indie developers publishing one game of their own.
- Complete Unity 6 project
- Publish 1 game
- Ads & IAP integrated
- Free updates
- 30 days of support
Studio license
For agencies and publishers releasing many titles or building for clients.
- Complete Unity 6 project
- Publish unlimited games
- Build games for clients
- Free updates
- 6 months of priority support
Own a game outright
Make a private offer on any game. If we accept, it is removed from sale and all rights are yours.
Cards, JazzCash, Easypaisa and bank transfer.
Private download link right after payment.
Every new version of the game, at no extra cost.
Every title is published on Google Play.
Prices by game
Every title is live on Google Play.
| Game | Single Title | Studio | Licenses left | |
|---|---|---|---|---|
![]() Robot Army: Survival Rush Action Runner | $1,499 | $3,499 | 7 of 7 | View |
![]() Woolmodo: Sheep Jam Puzzle | $1,299 | $2,999 | 7 of 7 | View |
![]() Penguin Rush: Snow Battle Crowd Runner | $1,299 | $2,999 | 7 of 7 | View |
![]() Home Revival: ASMR Cleaning Simulation | $1,199 | $2,799 | 7 of 7 | View |
![]() Hoop Snakes: Unlock Puzzle Puzzle | $1,099 | $2,499 | 7 of 7 | View |
Compare licenses
| What's included | Single Title | Studio |
|---|---|---|
| Complete Unity 6 project source code | ||
| All art, audio and animation assets | ||
| Ads and in-app purchases integrated | ||
| Reskin and publishing guide | ||
| Free updates | ||
| Published games allowed | 1 | Unlimited |
| Commercial use and monetization | ||
| Build games for clients | ||
| Priority email support | 30 days | 6 months |
| Resell or share the source code | ||
| Licenses sold per game | Max 7 | Max 7 |
Questions, answered
What exactly do I receive?
The complete Unity 6 project: every scene, script, prefab, art, audio and animation asset, plus a step-by-step guide to reskin and publish it.
Which license do I need?
Choose Single Title if you will publish one game. Choose Studio if you plan to publish several versions, or build games for clients.
Why is the number of licenses limited?
We sell at most 7 licenses per game, so you never compete with dozens of copies of the same game. The counter on each game page shows how many are left.
What is the founding-buyer price?
The first 3 buyers of each game get 20% off. Once those 3 licenses are sold, the price returns to normal.
Can I buy a game exclusively?
Yes. With an exclusive buyout, the game is removed from sale and you get all rights to it. Send a private offer from the game page and we will reply within one business day.
Can I publish the game on Google Play and the App Store?
Yes. After reskinning, you can publish under your own developer account and keep all revenue from ads and in-app purchases.
Can I resell the source code?
No. Both licenses let you publish games built from the code, but the source code itself cannot be resold or shared.
How do I get the files?
Right after payment you get a private, time-limited download link by email and in your account.
Do you offer refunds?
Because source code cannot be returned once downloaded, sales are final. If a file is broken or does not match the listing, we will fix it or refund you.




